Category Archives: GAMING

Nokia Lumia 1520, the 6-inch Windows Phone.

Nokia Lumia 1520
Nokia Lumia 1520 (Photo credit: Janitors)


big screen phone, 5.5-inches and up, Windows Phone users had been limited to the 5-inch limit. However, Nokia’s Lumia 1520 changes things a great deal. The first true big screen smartphone running Windows Phone Black was shown off the media in India, today. Nokia has set the Best Buy price for the Lumia 1520 at Rs 46,999. I had the chance to use the device for a while, and the results are extremely impressive.

The 6-inch screen: The IPS factor
There have always been the fans of the big screen phones, citing tasks like typing, web browsing and games are a lot of comfortable on a big screen size. Equally, there are the critics, who immediately point to the sacrifice of the single hand usability as one of the reasons for not upgrading. Being subjective as it is, I cannot not be impressed with the Lumia 1520. The Full HD IPS display features Nokia’s ClearBlack technology, also seen on some of the earlier Lumia phones as well. The 1520’s IPS panel has purer whites and darker blacks, which makes the 1020’s screen tone look warmer in comparison. The LG G2 has one of the best IPS displays we have seen in a smartphone in a long time, but this could run it close when we do the detailed testing.

Power Package: The mistakes have been corrected
The Lumia 1520 corrects the mistakes of the 1020, primarily the power package. This features the quad-core 2.2GHz Qualcomm Snapdragon 800 processor, which powers the fastest Android phones out there, including the Samsung Galaxy Note 3. With 2GB of RAM to assist, performance will not be an issue.

Camera: On paper, the Lumia 1020 is a slightly better bet
The Lumia 1520 gets the PureView family snapper, but this is a 20MP one instead of the 41MP clicker that the Lumia 1020 came with. This camera will capture a low-resolution, 5-megapixel shot and a full-resolution photo at the same time. However, low light performance of the 1520 may not be as good as the Lumia 1020, considering the smaller 1/2.5in sensor size, compared to the elder siblings 2/3in sensor. We will put this camera through a detailed test, to understand the performance differences better.


samsung S5: rumors on the upcoming Samsung Galaxy S5


samsung S5: Wild, wicked and crazy rumors on the upcoming Samsung Galaxy S5

Will it have an IRIS scanner, will it have a flexible display, will it go 64-bit. We have a list of rumors going around, feel free to add yours…


There can only be one: Xbox One vs. PlayStation 4


The years of waiting have finally come to a close: Microsoft’s Xbox One and Sony’s PlayStation 4 are here. Many of you have undoubtedly already made your choice, but there are millions more who are setting aside some cash or carefully crafting a holiday wish list this year who have yet to decide which console is worth the investment.

We reviewed both the Xbox One and the PlayStation 4 without getting into any comparisons between the two, but all bets are off in this final console showdown. Only one black box can be crowned king of this console generation.


Hardware: From a visual standpoint, the PlayStation 4 is a better looking, less bulky piece of hardware. Despite its odd, angular design, the PS4 is compact enough to fit comfortably under any television set. The Xbox One is noticeably heavier, it looks like a VCR, and the added appendage that is the Kinect can take some getting used to.

We knew that the hardware was going to be an issue when reports started coming in which revealed that Call of Duty: Ghosts had been upscaled from 720p on the Xbox One as opposed to running natively in 1080p as it does on the PS4. Hardware issues stretch beyond resolution though — everything just moves a little bit slower than it should. Disc installs are longer, in-game loading appears to be more pronounced, and you can’t move through the main menu nearly as quickly on the Xbox One as you can on the PS4.

The gap will likely close as developers have more time to polish their games andMicrosoft has time release a system update or two, but for visual-conscious gamers, the PS4 does have a leg up on the competition.

I can’t speak to the PlayStation 4 camera as I do not own one, but having watched plenty of streaming footage from others using the camera, and videos of how the camera works, I think I can safely say that the PlayStation Camera is very much an optional accessory, and has been marketed as such. Kinect, on the other hand, is a vital piece of the


The controller: I have to admit, despite my initial concerns, I’ve come around on the Xbox One controller. The lack of any meaningful additions is a bit of a bummer, and the shoulder buttons could use some readjustments, but after a few hours with the controller, most of these annoyances become moot. After sitting down with Dead Rising 3 for an hour, using the controller became second nature.

That said, the DualShock 4 is still a better device. While the Xbox One controller looks like an updated version of its predecessor, the controller for the PS4 is a complete overhaul of the PS3′s controller. It might just be my realization that the DualShock 3 wasn’t a great controller to begin with (and the Sixaxis was even worse), but the DualShock 4 feels like the culmination of what Sony has been trying to accomplish all along.

The indentation on the analog sticks and the lips of the triggers make granular adjustments easier, the extended grips allow the controller to contour perfectly to your hand, and some of the new features are genuinely revelatory. Much like the Wii U GamePad, the DualShock 4 has a headphone jack that routes all audio through the controller — that means no more silent late night gaming sessions.

Other major changes, such as the touchpad and the Share button, will take more than a few weeks after launch to prove themselves useful, but as the foundation of how players will be interacting with its console, Sony has designed a stellar controller.


UI & Features: This category surprised me more than any other. We knew up front that the Xbox One had a broader launch lineup, we knew that the PS4 was going to be marginally more powerful, but we didn’t know how the consoles were going to function once they were actually sitting in our living rooms and bedrooms.

The user interface of the PS4 is nearly as sleek and uncluttered as the PS3′s, but unlike the XMB, the PS4 UI looks like something Sony can build upon. Everything moves fast and nothing is ever too deep into a menu. The Xbox One features a much more robust interface, one that will evolve as the generation moves forward, but it does feel slightly crowded. Once

Microsoft eats Sony’s lunch when it comes to entertainment apps — there’s no way around it. The requisite Netflix, Hulu Plus and Amazon Instant appear on both consoles, but Microsoft managed to secure HBO GO and the NFL. The inclusion of Skype is also being touted as a major draw of the console, and the ability to Snap into Skype while playing a game or watching a movie is just a bonus.

Microsoft did a much better job with home screen customization too. If you use pins intelligently on the Xbox One, you’ll never lose your most valuable apps and games. On the PS4, the endless scrolling log of everything you have installed on the system is a huge blot on an otherwise sparkling UI. There’s no way to decide which apps appear where, and your most recent app or game is always pushed to the front of the line. Both interfaces could use some work, but the issues on the PS4 stand out much more than those on the Xbox One.

ImageFinally, the Xbox One’s optional cable box connection could be a huge draw for a certain audience. After having spent the entire Thanksgiving weekend trying to get my family to use the Xbox One voice commands to change the channel, I have discovered that my family is not that audience, and neither am I. The OneGuide is a great feature if your cable provider has a sub par guide of its own, but for my money, the only worthwhile use of running cable through the Xbox One is gaining the ability to swap between gaming and TV watching without hitting the ‘source’ button on my remote.

Verdict: The easy answer, and probably the most valid answer, is that each console offers something different. Sony has hedged its bets and built what could be the best gaming console ever released. Microsoft opted for the kitchen sink approach and unleashed a hefty box that does just about anything you’d want it to do.

And therein lies the problem.

As we said in our review, the Xbox One does everything, but it only does one thing really well: play games. Other than the occasional Battlefield 4 crash (which is EA’s problem, not Microsoft’s), the Xbox One plays games just as well as the PS4, PS3, Xbox 360 or any other competent console. Everything else is a bit iffy. Kinect is hit-or-miss, the cable box functionality needs work, installs take too long and the UI is inconvenient at times.

As for the PlayStation 4, there’s really nothing to complain about on a hardware level. There is no arguing that the Xbox One has a better lineup right now, but the balance will shift very quickly as indie developers begin flooding the PlayStation Store later this month.

So if you still haven’t yet picked up a new console but you’re in the market to purchase one, I have to recommend the PS4. In a year’s time, things may change, but the best console of 2013 is the PlayStation 4.


Motorola unveils $179 Moto G budget smartphone; India launch in Jan 2014

New York: Motorola is making a cheaper smartphone aimed at emerging markets and budget-conscious consumers. The company, which is owned by Google, says the new Moto G phone runs recent Android software and has processors, screens and other components approaching what’s found in many high-end phones. But it’s just a third of the price.

IBNLive had previously reported the likelihood of the Moto G’s availability in India and Motrola has confirmed that the Moto G is indeed officially coming to India in January 2014. Though no prices for the Indian market has been announced yet.

The phone starts at $179 in the US without a contract requirement. Contract-free prices for leading phones in the US typically exceed $600. The starting price is for a phone with 8 gigabytes of storage. Most phones have at least 16 gigabytes. Moto G costs $199 for a 16-gigabyte version.


Motorola Moto G specifications

– 4.5-inch HD display; 1280 x 720 HD, 329 ppi
Qualcomm Snapdragon 400 processor with 1.2 GHz quad-core CPU
– Android 4.3 Jellybean with a guaranteed upgrade to Android 4.4 KitKat at the beginning of 2014
– 8 GB standard; 16 GB version available; Two years 50 GB storage free on Google Drive
– Height 129.9 mm; Width 65.9 mm; Depth 6.0-11.6 mm (curve); Weight 143 grams
– Built-in rechargeable lithium-ion, 2070 mAh
Rear camera: 5 MP at 4:3 and 3.8 MP at 16:9 (user-configurable); LED flash; 4X digital zoom
– Front camera: 1.3 MP
– Curved back and 19 customisation options, including interchangeable Motorola Shells and Flip Shells in seven colours as well as Grip Shells in five colours.

With inputs from AP 


Samsung plans to ditch Android for its new Tizen OS

Samsung Electronics Co. wants to change that. The South Korean electronics giant is in a quiet push to make its Tizen operating system a part of the technology lexicon as familiar as Google’s Android or Apple’s iOS. Its ambition doesn’t stop there. Samsung sees the software in your car, fridge and television too. The first developer conference in Asia for Tizen wrapped up Tuesday after a two-day run, bringing together app developers and Tizen backers from Samsung, Intel and mobile operators.

Samsung supplied about one third of the smartphones sold worldwide in the third quarter, nearly all of them running on Google’s Android. Its early bet on Google’s free-of-charge operating system served Samsung well and the company’s rise to top smartphone seller also helped Android become the most used mobile platform in the world. According to Localytics, 63 percent of all Android mobile devices in use are made by Samsung. But while Samsung was wildly successful with selling its Galaxy phones and tablets, it had little success in locking Galaxy device users into music, messaging and other Samsung services. Google, however, benefited from more people using its search service, Google Play app and other Google mobile applications on Galaxy smartphones. Owners of Galaxy devices remain for the most part a slave to Google’s Android update schedule and its rules. About nine in every 10 smartphone users are tied to either Google’s Android or Apple’s iPhone ecosystems, generating profit for Google and Apple every time they purchase a game or application on their smartphone. That is partly why Samsung wants to expand its control beyond hardware to software, by building its own mobile operating system. “With only hardware, its influence is limited,” said Kang Yeen-kyu, an associate research fellow at state-run Korea Information Society Development Institute. “Samsung’s goal is to establish an ecosystem centered on Samsung.” The consolidation of global technology companies in the last few years reflects such trends. Apple has always made its own operating system for the iPhone. Google Inc. acquired Motorola Mobility in 2011 and Microsoft Corp. announced in September its plan to buy Nokia Corp., leaving Samsung the only major player in the smartphone market that does not make its own operating system. Samsung executives told analysts last week that the company plans to beef up its software competitiveness through acquisitions and splashing cash on the development of mobile content and services. But Tizen’s start appears bumpy. Samsung said earlier this year the first Tizen phone would hit the market this fall but it has not materialized. Samsung declined to comment on release schedules. Even though Choi Jong-deok, Samsung’s executive vice president overseeing Tizen, said a launch of Tizen phone or televisions will happen “very shortly,” analysts said Samsung is unlikely to reveal the first Tizen device until February of next year, when the company said it will announce winners of its Tizen app contest. During the developer conference, Samsung gave more clues about how its first Tizen device would look and revealed that it has recently launched a Tizen-based camera in South Korea. Tizen would work across a vast range of consumer electronics made by Samsung, encompassing mobile devices, televisions, fridges as well as wearable devices. The mobile operating system will also work with automobiles. Samsung and Intel said Toyota Motor Corp. and Jaguar Land Rover are working together to bring Tizen OS to vehicles. “You can build an application once and relatively easily move from device to device,” Mark Skarpness, director of systems engineering at Intel Corp., told the conference. Samsung and Intel are also aiming to capture a bigger share of business in emerging markets where demand for cheaper smartphones is growing. Skarpness said future versions of Tizen will support lower-end phones, the same direction that Google is taking with its latest version of Android, KitKat. “I got an impression that Tizen was benchmarking Android,” said Park Minhyung, a developer who attended the conference. “Speakers at the sessions said that they adopted strong features from Android. But with Android’s place well established in the market, I wonder how Tizen would undermine the front runner.”


The Best Headphones

Bowers & Wilkins P5 Mobile Hi-Fi Headphones


Denon AH-D1100Image

Sennheiser HD 558


Yamaha PRO 500Image

Bose QuietComfort 15


Griffin WoodTones Over-the-Ear Headphones


Harman Kardon BT


Marshall Monitor


Nabi Headphones





We all watch futuristic technological innovations in movies.


Things like holographic computer displays that appear in mid-air on command without using any physical devices such as a projectors. That’s right, I am talking about Iron-man, the tech freak hero who uses his hands to interact with the ultra-modern futuristic interface just like we interact with touchscreens these days. It is Ultrahaptics – using sound waves to create the sensation of touch when no touch is actually present.

Using an ultrahaptic device, ultrasound transducers create sound waves at a high frequency. These waves create isolated changes in air pressure that imitate the sensation of touch.

A demonstration was given at the University of Bristol, showing how the system works with a display that projects the sound waves. The user interacts with items on the display by using his hands several feet above it, but he feels as if he is actually touching the display as vibrations reach the fingertips. By changing that frequency vibration, the team discovered that they can create different sensations; you can feel the texture of air and even raised areas and edges.

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Google releases smarter, simpler Android 4.4 KitKat

Image representing Android as depicted in Crun...
Image via CrunchBase


Google releases smarter, simpler Android 4.4 KitKat


Currently, the Android KitKat is available for only the newly announced LG Nexus 5 but it will be released for other Nexus devices pretty soon.


Google has formally launched the Android 4.4 KitKat with the launch of Nexus 5 smartphone. It is said to be simpler and smarter version of all Android versions released till date.
Android KitKat brings a much simpler voice search; when on your home screen* or in Google Now, just say “Ok Google” to launch voice search, send a text, get directions or even play a song.
While reading e-books, watching movies or while playing games, everything else apart from the content will be hidden. You though can bring back the status bar and navigation buttons by swiping the edge of the touchscreen.
Besides, the Android KitKat introduces HDR+ mode that snaps a rapid burst of photos and combines them to give you the best possible single shot.


Nokia Lumia 2520 Windows RT tablet leaked

Image representing Nokia as depicted in CrunchBase
Image via CrunchBase


It’s just less than a week for Nokia World event where the company will be taking the covers off its new Lumia 1520 phablet and Lumia 2520 Windows RT-based tablet, and rumour mills haven’t stopped yet. This time around, evLeaks has tweeted a press render of what looks like the upcoming Nokia tabletImage


Interestingly, the Lumia 2520 will be competing with the new Surface 2, as it is rumoured to be priced around $499 (approx. Rs 30,443). The Nokia world event will be held in Abu Dhabi on October 22.




Beautiful Design Concept Be the iPhone 5S


It won’t be long until we’re likely to get our first look at Apple iOS 7 at the Apple Worldwide Developers Conference (WWDC) starting June 10. But after that, Apple’s going to have to do something spectacular with its alleged iPhone 5S to keep up with smartphone juggernauts such as the Samsung Galaxy S4 and HTC One.

iPhone speculators have lately been focusing on the possibility of a fingerprint scanner built into the next iPhone, and who better to visualize this than our favorite conceptual artist of all things iPhone, Federico Ciccarese?

In this gallery, see his latest renders of a possible design of the next iPhone, including that rumored fingerprint scanner taking the place of the Home button. Adding credibility to this fantasy is the familiar chamfered edge from the current iPhone 5.